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		<title>Book Review: Meals in Minutes, by Jamie Oliver</title>
		<link>http://blog.greenonions.com/2012/01/09/book-review-meals-in-minutes-by-jamie-oliver/</link>
		<comments>http://blog.greenonions.com/2012/01/09/book-review-meals-in-minutes-by-jamie-oliver/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 12:50:44 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[family cook]]></category>

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		<description><![CDATA[My wife and I peg my transition to “family chef” at around the time our first son was born. Until then, we’d mostly shared cooking duties, but with her tied up in a strict baby schedule, it made sense for me take over. Cooking soon went from household responsibility to serious hobby. The Secret Ingredient [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=294&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>My wife and I peg my transition to “family chef” at around the time our first son was born. Until then, we’d mostly shared cooking duties, but with her tied up in a strict baby schedule, it made sense for me take over. Cooking soon went from household responsibility to serious hobby.</p>
<h2>The Secret Ingredient is Improv</h2>
<p>For the family chef, the key to cooking is improvisation. Home cooks need to learn enough to work with what’s around the kitchen when we haven’t had time to shop. This isn’t an Iron Chef kind of thing: I haven’t been forced to cook with squid ink and styrofoam. But the family cook needs to know whether he can get away with making Meal A when he’s missing ingredients X, Y, and Z.</p>
<p>While the Best Recipe series has been a staple of our kitchen for more than a decade, Bittman’s “How to Cook” cookbooks were eye-opening. His approach is entirely modular, going beyond 1-2 variations for most recipes. He also lists ways to extend recipes and includes tables showing how to incorporate different ingredients. For me, Bittman’s books helped escalate my skills by giving me a broader platform for improvisation.</p>
<h2>Enter Jamie</h2>
<p><a href="http://www.amazon.com/gp/product/1401324428/ref=as_li_ss_tl?ie=UTF8&amp;tag=greenonionsco-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1401324428"><img src="http://brownorama.files.wordpress.com/2012/01/mim.jpg?w=230&#038;h=300" alt="Meals in Minutes (book cover)" title="Meals in Minutes" width="230" height="300" class="alignright size-medium wp-image-295" /></a>Jamie Oliver’s <a href="http://www.amazon.com/gp/product/1401324428/ref=as_li_ss_tl?ie=UTF8&amp;tag=greenonionsco-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1401324428">Meals in Minutes: A Revolutionary Approach to Cooking Good Food Fast</a><img src="http://www.assoc-amazon.com/e/ir?t=greenonionsco-20&amp;l=as2&amp;o=1&amp;a=1401324428" width="1" height="1" border="0" alt="" style="border:none!important;margin:0!important;" /><br />
 is quite the opposite. Each page is a self-contained meal, including three or four courses including dessert. The ingredients list at the top of the page covers all the dishes and the method intersperses instructions for each one. In short, you follow directions to prepare a meal, not to prepare each individual dish.</p>
<p>Jamie Oliver is not the kind of person I’d want to go have a cup of coffee with. He strikes me as a bit of a goofball. (Not that I’m not a goofball, just a different sort. To be fair, I’m not sure I’d want to coffee with Bittman, either.) But we see eye to eye philosophically, and Meals in Minutes culminates many of his ideas. In short, Americans should be cooking more. (Not eating more, mind you, cooking more.) Our cultural dependence on convenience and consumerism has made us–as a whole–lose perspective on what it means to invest time in our food. Beyond this, his message is one of encouragement: You can do this. For Americans who are stymied by the kitchen, he seeks to make cooking not just accessible, but meaningful. </p>
<p>To that end Meals in Minutes is a mixed bag. There are some things I love about this book:</p>
<ul>
<li>The design is beautiful. The method is easy to follow visually, and not having to turn pages is, surprisingly, one of the best things ever to come to my kitchen.</li>
<li>The meals depart nicely from family cook staples like “chicken, rice, and steamed vegetable”. I’m making things I didn’t think would be easy to do.
</li>
<li>The recipes have a nice mix of fresh ingredients and pantry items.
</li>
<li>The method is efficient. Both recipes I’ve prepared in well under an hour.
</li>
<li>For more experienced cooks, Jamie’s recipes have some nice techniques you can borrow.</li>
</ul>
<h2>What Kind of Chilis?</h2>
<p>Some reviews have criticized the format, since it&#8217;s not easy to make just one recipe. These reviewers, I think, miss the point of the book. Instead, the main drawback of Meals in Minutes is in the ingredients. There are some pretty obscure ingredients, and Oliver offers no guidance on substitutes.</p>
<p>I’m reluctant to experiment with substitutions since the balance of the method seems to depend so much on the ingredients. That said, I used jalapeno chilis instead of scotch bonnet in the Jerk Chicken. And when Sarah couldn’t find mixed organic mushrooms, we just used shitake in the Mushroom Risotto. (I know, I know, First World problems.) With the success of these meals, I’ll definitely use the book again.</p>
<h2>What&#8217;s Next: Chicken Pie and Asian Salmon</h2>
<p>There are at least half a dozen other meals in the book I want to try. (About a third of the meals involve red meat, and I only eat fish and fowl, so getting 8-10 meals out of the book is actually a really good ratio.) I’m a sucker for chicken pie, and Oliver’s meal includes that with some nice vegetable sides. He also has a chicken peri-peri meal with dressed potatoes and arugula salad. I’m eager to find a way to use frozen salmon in a recipe without it tasting like it was frozen. Meals in Minutes has two–asian salmon and crispy salmon–that look worth trying.</p>
<p>Bearing in mind that Meals in Minutes may send you on a wild good chase in your grocery store, it’s a worthy addition to the family cook’s bookshelf. It will inspire me to add new meals to the rotation and expose my cooking to some new ingredients. It will teach me to be more efficient in the kitchen, and add some new techniques to my repertoire.</p>
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			<media:title type="html">Dan B.</media:title>
		</media:content>

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			<media:title type="html">Meals in Minutes</media:title>
		</media:content>

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	</item>
		<item>
		<title>Surviving Design Projects (Dan&#8217;s little distraction)</title>
		<link>http://blog.greenonions.com/2011/09/01/surviving-design-projects-dans-little-distraction/</link>
		<comments>http://blog.greenonions.com/2011/09/01/surviving-design-projects-dans-little-distraction/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 18:12:04 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=284</guid>
		<description><![CDATA[The quick version Surviving Design Projects is a collection of ideas about managing conflict in creative environments. For now, it’s a blog that deals with three things: Situations &#8212; the circumstances that lead to conflict. Traits &#8212; the aspects of designers’ personalities that may contribute to or help them solve conflict. Patterns &#8212; techniques for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=284&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<h2>The quick version</h2>
<p><a href="http://survivingdesignprojects.tumblr.com">Surviving Design Projects</a> is a collection of ideas about managing conflict in creative environments. For now, it’s a blog that deals with three things: Situations &#8212; the circumstances that lead to conflict. Traits &#8212; the aspects of designers’ personalities that may contribute to or help them solve conflict. Patterns &#8212; techniques for addressing conflict.</p>
<h2>Why conflict management?</h2>
<p>The first edition of my book <a href="http://communicatingdesign.com">Communicating Design</a> includes some thoughts on how to present and use design artifacts &#8212; sharing a site map with the programmers, for example. The second edition expanded on this, suggesting a repeatable, adaptable outline for leading discussions about design. From the outset, I knew that the artifact in itself was small consequence to the success of the design project. Instead, it was how the designer used the artifact to advance the project.</p>
<p>Advancing the project is more than just hitting milestones. It’s soliciting feedback and validatation. It’s helping the project team understand implications. it’s ironing out details in working sessions. In short, it’s getting everyone not just behind the design concept, but the approach to design as well. This ongoing alignment effort is where conflict is incubated. No team is ever perfectly aligned, and that&#8217;s where conflict emerges.</p>
<p>I’ve facilitated dozens of workshops on deliverables, and similar conclusions emerged from every one. Workshop participants report that their greatest challenges aren’t solving design problems or representing their ideas through artifacts. Instead, design teams the world over struggle to deal with the conflict that arises in these endeavors. They mention lack of engagement, or stepping on each others’ toes, or working at cross purposes, or general creative differences. They mention confronting demanding bosses and unreasonable clients. They roll their eyes remembering that one person who caused so much trouble.</p>
<p>Through these discussions about creating design artifacts, I learned that my initial efforts to provide a framework for talking about them wasn’t enough. </p>
<h2>So, what have you been doing?</h2>
<p>For the last several years, I’ve been thinking a lot about this, asking myself questions like:</p>
<p>Why is there conflict on design projects?<br />
What are the different kinds of conflict on design projects?<br />
What would it take to ensure a conflict-free project?<br />
Are successful projects always conflict-free?<br />
What techniques do we use to moderate conflict?<br />
How can designers be more self-aware?</p>
<p>I’ve done a few things in the public eye on this topic:</p>
<ul>
<li>Co-facilitated a workshop with <a href="http://chrisdetzi.com">Chris</a> on <a href="http://iasummit.org/2009/program/pre-con/skills-for-senior-ias-mastering-difficult-conversations-with-clients-and-colleagues/">Difficult Conversations</a>
</li>
<li>Presented some ideas on how to deal with difficult situations at the Web App Summit and at a NYC UPA event
</li>
<li>Wrote a <a href="http://www.eightshapes.com/blog/2010/10/11/super-powers-where-do-you-excel/">few</a> <a href="http://www.eightshapes.com/blog/2010/08/17/the-designers-boundaries-where-do-your-capabilities-begin-and-end/">blog</a> <a href="http://www.eightshapes.com/blog/2010/08/05/the-designer%E2%80%99s-native-ecosystem-where-do-you-thrive/">posts</a> on self-awareness
</li>
<li>Presented a <a href="http://www.uie.com/events/virtual_seminars/eightshapes_db4/">virtual seminar</a> entitled Surviving Design Projects for UIE
</li>
</ul>
<p>Throughout this thought process, I sought a way to make the topic practical. Ultimately, collecting sob stories about challenging projects is cathartic but otherwise irrelevant to my day-to-day work. About a year ago, shortly after I finished the second edition of Communicating Design, I was reviewing some old notes and realized that I could capture conflict management techniques as patterns.</p>
<h2>Patterns, situations, and traits</h2>
<p>A pattern in interface design is a starting point solution for a typical problem. There might be a pattern, for example, for the log-in process, describing the basic elements of the interface and the flow of the interaction. Likewise, conflict management patterns provide simple starting points for approaching a difficult situation. These patterns suggest behaviors or things to say to deflate or redirect or avoid the conflict. Here’s an example:</p>
<blockquote>
<h4>Pattern: What&#8217;s your first step?</h4>
<p>Ask colleagues what their immediate activity will be upon receiving a new assignment.</p>
<p>Use when:</p>
<ul>
<li>Employing a new methodology or technique, and you’re not sure how your team will proceed.</li>
<li>Team members can’t offer specific answers about how they’ll contribute to the overall project or how they’ll address the project’s objectives.</li>
</ul>
</blockquote>
<p>Like design patterns, conflict management patterns have a brief description and a “use when,” which defines appropriate circumstances for trying the pattern. Upon developing them further, I&#8217;m confident I&#8217;ll identify other aspects I can use to structure them further. Many of these patterns are variations on some big themes like “listen better” or “start small”. </p>
<p>It was easy to identify other elements of conflict management &#8212; situations and traits. Situations are circumstances in which someone’s behavior is threatening to derail the project. I’ve also been thinking about how designers can be more self-aware &#8212; the traits that define our style of participation and contribution to design projects.</p>
<h3>Where are you now?</h3>
<p>These three aspects of conflict management &#8212; <strong>situations</strong>, <strong>patterns</strong>, <strong>traits</strong> &#8212; are described in my new blog <a href="http://survivingdesignprojects.tumblr.com">Surviving Design Projects</a>. At this point, I’m using it as a dumping ground to capture these individual elements.</p>
<p>What’s missing is the connections between them: how patterns apply to different situations, how traits may cause or avoid situations, and how patterns might challenge designers with particular traits. For each situation, I could point to half a dozen patterns that would help deal with those circumstances. For each pattern, I could tell a story about how it was used successfully. For each trait, I could talk about how different designers exhibit the trait differently.</p>
<h3>What’s next?</h3>
<p>To be totally transparent, I’d like to turn this into a book &#8212; a handbook on dealing with conflict in creative environments. Threaded with stories about how designers and design teams face conflict every day as a natural part of the process, the book would help them deal with this ongoing tension.</p>
<p>For now, I’m content to <a href="http://survivingdesignprojects.tumblr.com">mould the bricks</a>, but if you’re a publisher and think this is remotely interesting, please <a href="mailto:brownoramaREMOVEBEFOREMAILING@gmail.com">drop me a line</a>.</p>
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			<media:title type="html">Dan B.</media:title>
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		<title>The Fun of Understanding</title>
		<link>http://blog.greenonions.com/2010/09/12/the-fun-of-understanding/</link>
		<comments>http://blog.greenonions.com/2010/09/12/the-fun-of-understanding/#comments</comments>
		<pubDate>Sun, 12 Sep 2010 00:34:46 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=265</guid>
		<description><![CDATA[My son likes watching me play Scrabble on iPad. At some point between waking up and finishing breakfast every morning he says, &#8220;Let&#8217;s see what&#8217;s going on with Words with Friends,&#8221; which is the name of the Scrabble app. (He knows my opponents by their screennames.) The other day, he opened up the app and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=265&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>My son likes watching me play Scrabble on iPad. At some point between waking up and finishing breakfast every morning he says, &#8220;Let&#8217;s see what&#8217;s going on with Words with Friends,&#8221; which is the name of the Scrabble app. (He knows my opponents by their screennames.) The other day, he opened up the app and saw I&#8217;d played GEEK (on a double-word score for 20 points!) and asked me what it meant.</p>
<p>It took a moment. Geek is a semantic challenge, a modern word with multiple meanings. Here&#8217;s where I landed:</p>
<p>&#8220;A geek is a person with a strong interest in science and technology,&#8221; knowing that the word geek can be used in many other contexts, but I thought it was a reasonable starting point. The rest of the conversation may not be so interesting to you, but I record it here for posterity.</p>
<p>&#8220;I like science!&#8221; Harry has They Might Be Giants&#8217; Here Comes Science album and listens to it religiously. He truly does love science. &#8220;I&#8217;m a geek&#8230; What&#8217;s technology?&#8221;</p>
<p>&#8220;Technology are things like computers and iPads.&#8221;</p>
<p>&#8220;I like technology, too! I&#8217;m a geek.&#8221; You are, son, and were the day you were born.</p>
<p>That&#8217;s just it, Harry was born into geekiness, which I realized as soon as he claimed his own geekhood. I also realized that the definition was much more subtle. So, I did what any geek would do and <a href="http://twitter.com/brownorama/status/22086515239">posted the following</a> on Twitter:</p>
<blockquote><p>HB wants to know the definition of geek. Your preschool-appropriate response?</p></blockquote>
<p>The responses ran the gamut, and were perhaps a lesson in parenting style more than in the definition of geek. A couple guys (@daveixd and @yoni) provided dictionary definitions, which involves some kind of circus freak. Here were some of the more relevant ones:</p>
<blockquote><p>@paintingblue: someone who presses lots of buttons and sits in a dark little cave happily drinking coffee. that is what i tell my 3 yr old<br />
@vanderwal A person who pays attention finer points of interest and has incredible focus on a subject &#8211; could be a shark geek<br />
@angelacolter I would say, &#8220;a very smart person who is good with computers.&#8221;<br />
@nwhysel A tech geek can do weird, techy things and they temselves are odd and difficult to understand.<br />
@willsansbury &#8220;People like daddy?&#8221; <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
@uxcrank Sandbox definition of Geek: &#8220;Someone who cares way more than you do about a thing or a kind of things.&#8221;</p></blockquote>
<p>I love all of these definitions, but my favorite by far was fellow dad and author Gavin Bell:</p>
<blockquote><p>@zzgavin someone who enjoys understanding how things work and how to change them, sometimes just for the fun of the understanding</p></blockquote>
<p>That phrase, &#8220;the fun of understanding,&#8221; resonated with me. It&#8217;s the thread of what my group of friends have in common. It&#8217;s what drives much of our business strategy at EightShapes. It&#8217;s what helps me be a better parent.</p>
<p>It also extends the definition beyond science and technology. At lunch, I brought up the topic and my wife used &#8220;football geek&#8221; as an example. This isn&#8217;t a nonsense phrase: it&#8217;s a meaningful combination of words. Gavin&#8217;s definition fits nicely (except the part about &#8220;changing how things work&#8221;) because football geeks want to get inside the inner workings of the game, and they do so by studying every aspect. They do so because they enjoy it, but understanding the game in greater detail is, for them, fun.</p>
<p>Wikipedia&#8217;s entry on geek (perhaps I should have turned there first, instead of Twitter) elaborates on these ideas, and, of course, describes various controversies associated with the term. They talk about how a pejorative has been appropriated for self-identification, and how the term remains distinct from nerd and other similar words.</p>
<p>Anyway, during lunch, as my family reflected on the term, I couldn&#8217;t help but consider geekery in the larger context of America. The observable anti-intellectual trend runs counter to &#8220;the fun of understanding.&#8221; Is this what it means to live in a post-9/11 world? Is this the inevitable consequence of a two-party system? Does politics have to polarize the mere pursuit of knowledge, too?</p>
<p>A couple years ago, the Washington Post ran an article called the <a href="http://www.washingtonpost.com/wp-dyn/content/article/2008/02/15/AR2008021502901.html">Dumbing of America</a>, by Susan Jacoby. For people who make their living on technology, who were intellectually gestated in liberal arts academia, and who face the modern challenges of parenting, the first half of this article is an incredibly disappointing diatribe against technology. Pointing a finger at &#8220;video culture&#8221; as the cornerstone of anti-intellectualism in America is like blaming the automobile for the widespread obesity. One of the conclusions she draws, however, is interesting. America faces not only anti-intellectualism, but anti-rationalism: there emerges an &#8220;arrogance about that lack of knowledge&#8221;. More scary than what Americans do not know is that many have &#8220;smugly concluded that they do not need to know such things in the first place&#8221;.</p>
<p>Arrogance knows no boundaries. Does geekiness also include an intellectual arrogance? Does the emergent &#8220;geek chic&#8221; style point to something beyond self-identity, toward self-importance? Is this the connotation encoded in the politically charged word &#8220;elite&#8221;? I hope not.</p>
<p>I hope Americans who embrace intellectual pursuits see it as separate from a culture or style. I hope they see it as a responsibility to themselves, their country, and their children. I hope they understand it as their contribution to society, on par and just as meaningful as other contributions, and not something that elevates them above others.</p>
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			<media:title type="html">Dan B.</media:title>
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		<title>Life without Cable</title>
		<link>http://blog.greenonions.com/2010/08/26/life-without-cable/</link>
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		<pubDate>Thu, 26 Aug 2010 01:38:54 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=249</guid>
		<description><![CDATA[Summary: In which I geek out on our home entertainment set-up for those considering canceling their cable or satellite subscription. Wired just ran a story on this (not yet online), with a comprehensive guide to equipment and a cost comparison. Home entertainment is at an adolescent stage, and I&#8217;m not talking about the content. Like [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=249&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<blockquote><p>Summary: In which I geek out on our home entertainment set-up for those considering canceling their cable or satellite subscription. Wired just ran a story on this (not yet online), with a comprehensive guide to equipment and a cost comparison.</p></blockquote>
<p>Home entertainment is at an adolescent stage, and I&#8217;m not talking about the content. Like a kid growing up, the adolescence of home entertainment electronics is a little awkward, a little different for everyone, and nothing quite fits right. Unlike the simplicity of cable with a set-top box, using the Internet to pipe content in to the home is a little complicated and a little messy, but opens up lots of possibilities. Still, shedding the predictable, simple existence of home entertainment childhood is now feasible.</p>
<p>My family dropped our cable subscription in January. We haven&#8217;t looked back. Our motivation was to save a bit of money, but one of the happy consequences is watching less TV, and watching more quality programming.</p>
<h2>The set-up</h2>
<p>Attached to our television is a <a href="http://www.samsung.com/us/consumer/tv-video/blu-ray/blu-ray-players/BD-C5500/XAA/index.idx?pagetype=prd_detail&amp;returnurl=">Samsung Blu-Ray player</a> with an internet connection and a <a href="http://www.apple.com/macmini/">Mac Mini</a>.</p>
<p>The Blu-Ray player connects to the internet through the Mac Mini&#8217;s shared web connection. It provides access to our Netflix &#8220;play now&#8221; queue, as well as Blockbuster movie rentals, Pandora stations, and YouTube. We never use those, though, just the Netflix.</p>
<p>The Mac Mini has an <a href="http://www.elgato.com/elgato/na/mainmenu/products/EyeTV-One/product1.en.html">Elegato EyeTV</a> attachment, with a high-definition antenna. We pick up about 20 channels over the antenna. The EyeTV software allows us to record programming over the air. We mostly use it to record kids shows off PBS, but the selection of kids programming streamed over Netflix grows every day, making the broadcast content less necessary.</p>
<p>The one advantage to using the Mac Mini as a DVR is that I can move that content to the iPhone or iPad, which then gives us kids video on the go.</p>
<h2>What we use</h2>
<p>For watching broadcast television, we mostly use <a href="http://www.hulu.com">Hulu.com</a>. I investigated other services, like Boxee, but the simple, web-based interface for Hulu was attractive.</p>
<p>My 4-year-old son gets to watch TV twice a week, and we almost always stream episodes of <a href="http://en.wikipedia.org/wiki/Kipper_the_Dog">Kipper</a> or <a href="http://en.wikipedia.org/wiki/The_Blue_Planet">Blue Planet</a> through Netflix. (The kid is nuts for talking dogs and David Attenborough&#8217;s narration over obscure marine life.) Alternatively, he&#8217;ll watch a DVD of <a href="http://en.wikipedia.org/wiki/Mama_Mirabelle%27s_Home_Movies">Mama Mirabelle</a> or <a href="http://en.wikipedia.org/wiki/Thomas_and_Friends">Thomas and Friends</a>. Mama Mirabelle is a National Geographic show that&#8217;s broadcast on PBS, so we can also record it off the air.</p>
<p>We will occasionally watch streamed Netflix videos, usually movies or period dramas. Otherwise, we watch a lot of DVDs from Netflix, which is our primary method for watching movies.</p>
<p>There are a couple shows we like but unavailable on Hulu. These are accessible through the channel&#8217;s web site (like The Daily Show) or we pay for a subscription on iTunes (like Mad Men). If we can wait, we hold off until the show comes out on DVD.</p>
<h2>What about sports?</h2>
<p>Apparently, we&#8217;ve never met. Hi, I&#8217;m Dan.</p>
<p>Sports aren&#8217;t big in my house. We wanted to watch the Olympics but NBC&#8217;s insane restrictions about showing the content online made that challenging. Wired&#8217;s article has some good information about online subscriptions to sports. Frankly, forgoing cable and paying $120 to watch a full season of baseball on MLB.tv strikes me as a reasonable deal.</p>
<h2>The consequence</h2>
<p>Less television. Less crap. Just no other way to say it.</p>
<p>After spending some time with the new set up, I realized that one advantage is that there are multiple sources for content. This was not something I had thought about prior to life without cable. Between Hulu, network web sites, Netflix, Amazon, iTunes, and the antenna, we have lots of different ways to get to content. The same content (or, more specifically, episodes in the same series) is likely to appear in more than one of these channels. Those options give us flexibility, and we have an implicit hierarchy that starts with free channels. We can choose how much we spend on a show by paying more (for example, with iTunes) to have content that we&#8217;d otherwise have to wait for.</p>
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			<media:title type="html">Dan B.</media:title>
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		<title>Cognitive Linguistics and Content Management</title>
		<link>http://blog.greenonions.com/2010/06/22/cognitive-linguistics-and-content-management/</link>
		<comments>http://blog.greenonions.com/2010/06/22/cognitive-linguistics-and-content-management/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 18:23:26 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=242</guid>
		<description><![CDATA[Dedicated to Livia Labate I was a late blogger. It must have been around 2004 when I started blogging in earnest. Greenonions.com was primarily a vehicle to elaborate some strange (some might say paranoid) ideas about how cognitive linguistics (as described in George Lakoff&#8217;s book Women, Fire, and Dangerous Things) can shed light on the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=242&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>Dedicated to Livia Labate</em></p>
<p>I was a late blogger. It must have been around 2004 when I started blogging in earnest. Greenonions.com was primarily a vehicle to elaborate some strange (some might say paranoid) ideas about how cognitive linguistics (as described in George Lakoff&#8217;s book <a href="http://books.google.com/books?id=1oPDSAAACAAJ&amp;hl=en&amp;ei=P_0gTILFCcGAlAf77OCfAQ&amp;sa=X&amp;oi=book_result&amp;ct=result&amp;resnum=1&amp;ved=0CC0Q6AEwAA">Women, Fire, and Dangerous Things</a>) can shed light on the challenges with content management. I wrote dozens of blog posts on how the metaphors we used to describe content management were (a) evidence that we had conceived the technology incorrectly and (b) actively undermining our efforts to implement good content management systems.</p>
<p><a href="http://brownorama.files.wordpress.com/2010/06/workbookexcerpt.png"><img class="alignright size-thumbnail wp-image-244" title="workbookexcerpt" src="http://brownorama.files.wordpress.com/2010/06/workbookexcerpt.png?w=114&#038;h=148" alt="An excerpt from the content management workbook." width="114" height="148" /></a>The two venues where I really got to explore these ideas were at the IA Summit in 2006 and at the IA Retreat in 2005. At the Summit, I led part of a workshop sponsored by the IA Institute, and then I gave a regular session on new ideas in content management. The Retreat was more fun. I constructed a <strong><a href="http://brownorama.files.wordpress.com/2010/06/workbook_final.pdf">workbook</a></strong> (PDF download) that drove the conversation.</p>
<p>I&#8217;m confident that with sufficient time to do research, I could elaborate this concept into something substantial. The language we use to talk about computing no doubt shapes the design of interfaces and the ways technology integrates into our lives. Emphasis on &#8220;sufficient time&#8221;.</p>
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			<media:title type="html">Dan B.</media:title>
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		<title>The Design of Content: Prioritization</title>
		<link>http://blog.greenonions.com/2010/06/11/the-design-of-prioritization/</link>
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		<pubDate>Fri, 11 Jun 2010 13:11:52 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=201</guid>
		<description><![CDATA[I’ve taken the first three points from “Letter to a Content Strategist” and elaborated them. The intent here is to make the concepts more abstract by elaborating contributions from content strategy, describing the value to information architecture, and providing an example. I’m not interested in drawing a solid line between IA and content strategy: you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=201&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I’ve taken the first three points from “<a href="http://blog.greenonions.com/2010/06/05/letter-to-a-content-strategist/">Letter to a Content Strategist</a>” and elaborated them. The intent here is to make the concepts more abstract by elaborating contributions from content strategy, describing the value to information architecture, and providing an example.</p>
<p>I’m not interested in drawing a solid line between IA and content strategy: you do this and I’ll do this. As we’ve seen with most multi-disciplinary approaches to design, different people bring different perspectives. In the elaborations below, that’s exactly my intent: to show how the perspective of a content strategist is useful in design challenges I face day-to-day as an information architect.</p>
<h2>Range of priorities</h2>
<p><strong>What I said</strong>: The range of priorities within a given content type. For example, is every press release going to be equally important (or unimportant), or is there a big spread between the most important and the least important press release?</p>
<p><strong>Why this takes a content strategist</strong>: Intimate knowledge of the content and how users relate to it helps answer the question whether the content type is inherently important in their work, or whether importance is driven by external circumstances and other criteria.</p>
<p><strong>Why this matters to IA</strong>: As I’m designing an interface to highlight content, I need reliable ways to prioritize new compositions. If there’s a big spread, I’ll need to develop a metadata framework that provides other means for prioritizing content.</p>
<p><strong>For example</strong>: A high-tech marketing site offers various “solutions” that correspond to particular business problems. Imagine a “green technology” section within the government industry pages. The green technology pages provide various types of content–white papers, case studies, executive briefs, brochures, etc. Users can click a content type to see a full list. Some compositions are more important than others because they have a longer shelf-life. Some brochures, for example, provide an overview of green technology while others describe specific applications. Some brochures reflect the latest thinking while others provide more of a foundation.</p>
<h2>Algorithmic prioritization</h2>
<p><strong>What I said</strong>: Whether the relative priority among its peers can be determined by a rule, or if a human needs to decide. That is, given a set of five press releases, is there a rule I can reliably apply that will prioritize them? (For example: release date.)</p>
<p><strong>Why this takes a content strategist</strong>: Intimate knowledge of how the organization creates content can identify whether they’re capable of supplying sufficient metadata to support elaborate prioritization criteria or whether they have people dedicated to providing editorial support.</p>
<p><strong>Why this matters to IA</strong>: My specifications need to distinguish between content areas that are populated automatically and those that require human intervention. I need to be able to spell out the rules for prioritizing content, but I want to make sure I do it in a way that’s sensitive to both user needs and the organization’s ability to support it.</p>
<p><strong>For example</strong>: Suppose we decide that the green technology page should incorporate a taste of each of these content types. To create a focal point for the page, we need to pick one main composition from among all the content. We then need a couple examples of each type–exemplars that illustrate the kinds of information you’ll find. We decide that for the page’s centerpiece, there’s no convenient criteria for selecting that content automatically. Instead, the design specification calls for human intervention to determine the most appropriate composition for the center piece.</p>
<h2>Inherent prioritization</h2>
<p><strong>What I said</strong>: Whether there is an inherent prioritization between content types. That is, is every press release going to be more important than every white paper?</p>
<p><strong>Why this takes a content strategist</strong>: Understanding the range of content to appear in each type, an how users relate to that variety. Also, content types represent genres, so content strategists will understand how people integrate those genres into their work.</p>
<p><strong>Why this matters to IA</strong>: Yet another rule to facilitate prioritization. If I understand that one type of content will always be more important than another, I can use content type as a prioritization criteria.</p>
<p><strong>For example</strong>: One more look at our “green technology” page on this high-tech client. User research shows that purchasers of the client’s products are most interested in how their own peers have been successful with green technology. The design team decides that case studies should therefore be the most important content type. At the same time, the business doesn’t want a case study to overwhelm the other content types: there’s plenty of valuable information in there that also helps people decide to buy. To balance these needs, the design team decides to build more solid relationships between the other content types and case studies, such that every white paper, brochure, and executive brief points back to a case study, and vice versa. Through designing page components, the information architect makes this relationship explicit.</p>
<hr />So, some questions for you:</p>
<ul>
<li>Do these design challenges ring true? How would you have handled them differently?</li>
<li>Do the perspectives implied in these vignettes align with your experience?</li>
<li>Are the distinctions drawn sufficiently clear/vague to suit your team?</li>
</ul>
<p style="text-align:center;"><strong>What do you think, should I elaborate the other points, too?</strong></p>
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			<media:title type="html">Dan B.</media:title>
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		<title>A Taxonomy of Constraints</title>
		<link>http://blog.greenonions.com/2010/05/31/a-taxonomy-of-constraints/</link>
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		<pubDate>Mon, 31 May 2010 10:13:22 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=175</guid>
		<description><![CDATA[Maybe it’s just the projects I’m working on, but I feel like I’m using the word “constraints” a lot. (That sounded a lot more bitter than I intended.) It&#8217;s a word we&#8217;ve been throwing around, but experience shows there&#8217;s considerable nuance to it. Shining a light on these constraints may help us better understand the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=175&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 410px"><img class=" " title="Fence and Barn" src="http://farm1.static.flickr.com/47/118022324_a1bf7c5c39.jpg" alt="Fence and Barn" width="400" height="266" /><p class="wp-caption-text">Image from Flickr user @alphageek, licensed under Creative Commons</p></div>
<p>Maybe it’s just the projects I’m working on, but I feel like I’m using the word “constraints” a lot.</p>
<p>(That sounded a lot more bitter than I intended.)</p>
<p>It&#8217;s a word we&#8217;ve been throwing around, but experience shows there&#8217;s considerable nuance to it. Shining a light on these constraints may help us better understand the boundaries in which we must operate, and help us spell out the requirements for a project.</p>
<p>Nathan is working on an essay about design standards, and he’s taking a more thorough look at how designers and organizations should relate to them. Standards may be a way of dealing with constraints, or a constraint in and of themselves, but there are other pieces to the framework that bear spelling out.</p>
<h2>What is a constraint?</h2>
<p>Constraints are inputs into the design process that make designers are focused on solving the right problem. The design process depends on exploration and iteration, two things that can take designers further away from appropriately solving the right problem. Constraints allow us to evaluate the output of our design process to make sure we achieved our objectives.</p>
<p>What I’m most interested in, though, is a taxonomy of constraints. What are the specific things that establish boundaries and provide a means for validating design?</p>
<h3>User research</h3>
<p>Designers who subscribe to user-centered design philosophy prioritize user research perhaps above all others. In short, user research yields a set of expectations–what users would like the product to do. As we produce design ideas, we can compare the idea to user needs. Doesn’t address a need? The idea dies.</p>
<h3>Project objectives</h3>
<p>Most of my work these days involves designing web sites to meet a specific business objective. Sometimes it’s hard for me to relate the business objective to any other constraints, but that’s the nature of the organizations I’m working for. The project is a small piece of a larger machine. Depending on the piece and the machine, failure of the part may or may not mean failure of the whole. Regardless, these constraints can sometimes seem arbitrary as they serve some abstract objective and not a concrete requirement driven by users.</p>
<h3>Project parameters</h3>
<p>As much as we don&#8217;t like to admit it, there are external (and again, seemingly arbitrary forces) that scaffold the design process. Most explicitly, these are deadlines that confine the range of activities we can perform in order to conceptualize and flesh out a design. Less explicitly, these may be the whims of project stakeholders and other team dynamics.</p>
<h3>Technical implementation</h3>
<p>Though technologists are fond of saying &#8220;We can make it do anything,&#8221; the truth is that most design work happens in the context of existing systems. These existing systems come with capabilities and configurations that make some design ideas more feasible than others. The sometimes unsaid extension to the technologists&#8217; mantra is &#8220;We can make it do anything with sufficient time and budget.&#8221;</p>
<h3>Operational implementation</h3>
<p>Just as the technology provides a context for a design idea, so too does the organization that will support it. There are people behind every technology, having to provide support in everything from customer help to content updates. Without the infrastructure from an operational perspective, some design ideas will not be successful. To thrive, a design must acknowledge the organization that will support and maintain the final product.</p>
<h3>Industry standards</h3>
<p>Otherwise knowns as &#8220;best practices,&#8221; these conventions emerge after withstanding the test of time. Used widely on other web sites, such standards become constraints in so far as they establish a baseline from which other design decisions extend.</p>
<h3>Organizational standards</h3>
<p>This is where Nathan&#8217;s essay will come in. Establishing standards specific to the organization is a complex process with numerous benefits. Suffice it to say that from the designer&#8217;s perspective, standards provide a range of starting points for solving problems. Positioning and integration into the design process is crucial: done poorly, these constraints come across as creativity-killers.</p>
<h3>Design principles</h3>
<p>A good team will summarize their direction in a single theme or collection of bullet points. This direction is specific: &#8220;make it easy to use&#8221; gets eliminated as a principle pretty quickly, for example, because it isn&#8217;t specific to the project and is common to all our projects. Instead, design principles are specific and meaningful to the team working on the project. They are means for making design decisions.</p>
<p>They are, in a sense, a super-set of all other constraints. I didn&#8217;t really think about this until now, but teams compose design principles when they want to boil down everything they&#8217;ve learned from all the other constraints.</p>
<h2>Constraints are good</h2>
<p>I don’t know if this–design decisions within a framework of constraints–is the right way to look at design. I can’t imagine Steve Jobs making a list of constraints before sketching out the Next Big Thing. On the other hand, design doesn’t end with a concept. Myriad other choices go into realizing a vision like the iPod. No doubt constraints play a role in mediating these other decisions.</p>
<p>Here&#8217;s the thing: I like constraints. They define a design problem. They help me understand what success is. They let me collaborate efficiently with other team members who share an awareness of the project&#8217;s boundaries.</p>
<h3>Further exploration</h3>
<p>Some ideas on exploring constraints further:</p>
<ul>
<li><strong>Prioritization</strong>: What process do we use to prioritize constraints? Is there a Maslow&#8217;s hierarchy for constraints that implies which things are most basic and which are less necessary?</li>
<li><strong>Distinguishing from requirements</strong>: What&#8217;s the difference between requirements and constraints? In short, requirements state the problem and constraints are a tool to help me solve the problem. Can the distinction be more nuanced than that?</li>
<li><strong>Managing conflicts</strong>: How do project teams deal with conflicting constraints? Presumably these conflicts are ironed-out at the beginning of the process, but in practical terms, I suspect this does not happen formally until the conflicts arise.</li>
</ul>
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			<media:title type="html">Dan B.</media:title>
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			<media:title type="html">Fence and Barn</media:title>
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		<title>Eight Principles of Information Architecture</title>
		<link>http://blog.greenonions.com/2010/04/11/eight-principles-of-information-architecture/</link>
		<comments>http://blog.greenonions.com/2010/04/11/eight-principles-of-information-architecture/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 01:42:39 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=148</guid>
		<description><![CDATA[For the last few years, I&#8217;ve been informally codifying some universal principles that guide my work as an information architect. They&#8217;re not guidelines or patterns&#8230; just some things that ring true and that help inform my designs. These principles were the topic of my short session at this year&#8217;s IA Summit (taking place in the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=148&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>For the last few years, I&#8217;ve been informally codifying some universal principles that guide my work as an information architect. They&#8217;re not guidelines or patterns&#8230; just some things that ring true and that help inform my designs.</p>
<p>These principles were the topic of my short session at this year&#8217;s IA Summit (taking place in the arid, strangely quiet Phoenix, Arizona). I&#8217;ve <a href="http://www.slideshare.net/brownorama/eight-principles-of-information-architecture">posted the slides</a> to SlideShare (also embedded below), and the speaker&#8217;s notes are intact. For those interested in the process that got me to the slides, you can <a href="http://brownorama.files.wordpress.com/2010/04/8principles-outline.pdf">download a PDF</a> of the outline I prepared.</p>
<div style="width:425px;" id="__ss_3686548"><strong><a href="http://www.slideshare.net/brownorama/eight-principles-of-information-architecture" title="Eight Principles of Information Architecture">Eight Principles of Information Architecture</a></strong>
<div style="padding:5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/brownorama">Daniel Brown</a>.</div>
</div>
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			<media:title type="html">Dan B.</media:title>
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		<title>Decision-Based Design</title>
		<link>http://blog.greenonions.com/2010/01/20/decision-based-design/</link>
		<comments>http://blog.greenonions.com/2010/01/20/decision-based-design/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 15:49:58 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://blog.greenonions.com/?p=142</guid>
		<description><![CDATA[[Reprinted from my old blog, dated October 2005] One of the major conclusions of my work in content management theory is that systems designed to enforce decisions will fail. Consider a workflow system that forces users through the same process, regardless of circumstances. Invariably, situations arise where the basic workflow doesn’t hold — authors are [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=142&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>[Reprinted from my old blog, dated October 2005]</p>
<p>One of the major conclusions of my work in content management theory is that systems designed to enforce decisions will fail. Consider a workflow system that forces users through the same process, regardless of circumstances. Invariably, situations arise where the basic workflow doesn’t hold — authors are absent from work, editors don’t have the right expertise to review a document, the content demands a new structure. Yet the majority of content management systems — indeed, most business systems — prevent humans from accommodating these scenarios because they are confined by the rules imposed by the computer.</p>
<p>I realized that computers should stick with what they’re good at — serving up information — and humans should be allowed to do what they’re good at — making decisions about day-to-day situations.</p>
<div id="_mcePaste">This is the essence of decision-based design:</div>
<div id="_mcePaste">
<ul>
<li>Focus the system on providing information to users to support the decisions they need to make.</li>
<li>Trust users to make good decisions if given the right information.</li>
<li>Avoid enforcing business rules, which may change with each new situation.</li>
<li>Evaluate requirements based on the extent to which they support decision-making.</li>
</ul>
</div>
<p>Coincidentally, I have begun work on a new system that is ripe for applying this philosophy. This project has a couple things going for it:</p>
<div id="_mcePaste">
<ul>
<li>The tech lead and I met informally a few weeks ago, and it was clear that he and I see eye-to-eye on this approach. He lamented the existing system as inflexible, indicating that the users have been extremely frustrated that it’s not designed to match their thought process. They’ve had to develop some work-arounds to accommodate situations that are not as extraordinary as they first thought.</li>
<li>The system is meant to support a process with more-or-less clear inputs (submissions from customers), outputs (approval or denial of submissions), and milestones (specific dates are determined at the outset). These clear-cut bookends make it easy to imagine the process in this way.</li>
<li>The system has pretty clear roles: a lead (the person who makes the decision about the customer submission) and a reviewer (the person who does the initial review of the submission and makes a recommendation). Because of these clear roles, we could structure our conversations around the different people making different decisions.</li>
</ul>
</div>
<p>(The purpose of the project is to support a process for reviewing submissions from this organization’s customers and providing some kind of response.)</p>
<p>We’re still in the early stages of the project, but so far it seems to be working well. The project manager, tech lead and analysts have been enthusiastic to play with these new techniques, for which I’m most grateful. The design team seems to know that I won’t let them down, and they’ve been positive about my lines of questioning, so I seem to be getting at information that will help inform the design. Here’s what we’ve done so far:</p>
<h2>Decision Lists</h2>
<p>Instead of compiling all our observations into a list of requirements, we brainstormed a list of decisions our users have to make during the course of the process. These decisions were expressed in the form of questions like, “How many reviewers will we need?” Though the answer varies with each situation, they pretty much always have to answer this question.</p>
<p>As the brainstorming progressed, we sorted the decisions in more or less chronological order and categorized them in different events. For each event, we indicated who the key decision-maker was and the scope of the decisions — what the decisions applied to, whether that be the entire project, one of the customer submissions, or one element from one of the customer submissions. Most importantly, we began listing the inputs — the information that the users need to make the decisions.</p>
<p>The outcome of this process was a table that listed every decision our users have to make during this process. I also captured some of our outstanding questions about the process, so we could clarify with users at a later date. Some observations from this exercise:</p>
<div id="_mcePaste">
<ul>
<li>Different people answer the same questions differently. The best example is the assignment of reviewers to customer submissions. Some leads do this arbitrarily while others apply a thoughtful approach. It told us that we couldn’t use the system to enforce any particular method.</li>
<li>Some decisions are repeated. Since our users are looking at a collection of items, they need to ask the same questions about each item. Sometimes they can make these decisions in bulk — about a number of items at once — and in other instances, they can only make them one at a time.</li>
<li>Some people have to answer the same question based on different inputs. Leads and reviewers all have to decide how they’re going to priortize the customer submissions, but they use different criteria to make this decision.</li>
</ul>
</div>
<p>Most of the data for this exercise came from the team’s existing knowledge. Obviously, first-hand user research is preferable, but at this point infeasible.</p>
<h2>Sorting Decisions into Screens</h2>
<p>Admittedly, after we came up with this list, I wasn’t sure how I would use it. Everyone got into the process of creating the list, but I hadn’t though much further ahead. I was used to personas — a flury of activity yielding deliverables that sat on the shelf.</p>
<p>After a requirements meeting with the client, we held a post mortem and the project manager indicated that we were starting to come up on the design deadline. I suggested a brainstorming meeting, but wasn’t entirely sure how I would facilitate it. At first I thought about an exercise I saw Marc Rettig demonstrate where he’d taken all the system features, put them on stickies, and organize them into related groups. It then occurred to me that I could do the same thing with our list of decisions.</p>
<p>I printed each decision out on a card and we did an internal card sort. There were a couple principles guiding the card sort:</p>
<div id="_mcePaste">
<ul>
<li>Two cards went together if they were related decisions — decisions about the same kind of thing or made virtually simultaneously. For example, two decisions considered related were, “Do we have enough people assigned to the project?” and “What method will we use to assign people to customer submissions?”</li>
<li>Two cards went together if they were decisions that could be supported by the same information.</li>
</ul>
</div>
<p>During the process, we elaborated on the kinds of information the users would need in order to make the decisions. We also realized that although we’d separated some decisions by events in the listing exercise (above), they really went together. In other instances, we divided a single event into multiple groups of decisions — one event ended up as three groups of decisions.</p>
<p>To facilitate the activity, we imagined each group a “screen”, such that a user should be able to make all the decisions in the pile without having to click away. In other words, one screen in the application should be able to support all the information required to make all the decisions in the pile of cards. This is how I set up the exercise for the team, and thought it made sense because we were trying to group like decisions. In the back of our minds we knew that this initial take may be totally off base, but it did help move the discussion along.</p>
<p>The feedback on this exercise was very positive. It allowed us to envision the user experience without getting caught up in screen design — even at a basic level. I didn’t stand at a white board and sketch rectangles. It was refreshing.</p>
<h2>Decision-focused Wireframes</h2>
<p>Even my wireframes look different. I’ve only just started, but for the first time my IA decisions have real traceability. In addition to functional annotations, the wireframes include the decisions that the screen needs to support. I’m taking a crack at ranking the decisions based on our card-sorting conversation. Each wireframe, therefore, includes a list of decisions that the user should be able to make when looking at the screen and which of those decisions is most crucial.</p>
<p>The wireframe itself is shaping up like my page description diagrams — a list of content in priority order. By including the list of decisions, I’m showing my work: the most important information on the screen corresponds with the most important decisions users have to make.</p>
<h2>Next steps</h2>
<p>It’s hard to say at this point whether this approach is worthwhile, and the success of the wireframes will be a big part of that. The challenge for me will be to get out of the high level and focus on the details. (Though a decision-based approach does force this by putting crucial information front-and-center in the design process.) There are a few other things that we’ll need to work out:</p>
<div id="_mcePaste">
<ul>
<li>Interaction models: At this point, we haven’t thought about the transaction side of the application. In a sense, this approach is more bottom-up: we’re looking at the screens we need to design to support various decisions, but not how those screens should relate to each other. At this point, it’s conceived as a linear process, but clearly it’s more complex than that.</li>
<li>Same screen, different users: The way these requirements shake out, it’s very focused on individual user types. Clearly, the same screen may be used by different users, even though they’re making different kinds of decisions. I’m not sure how I’ll resolve this.</li>
<li>Validation: The current situation at the client makes genuine user research difficult, so I’m not entirely sure how we’ll validate the design. Like I said, the source of this information has been the team itself, who has done extensive requirements gathering. This isn’t a case of excluding the users because our team are decent surrogates, but it is still a bit of a vacuum.</li>
<li>Extension of method: Will this method be useful for other projects? Only time will tell.</li>
</ul>
</div>
<p>Despite these reservations, I’m really pleased with how this approach is working. For years I’ve wondered how to adapt the requirements process to the needs of an information architect. Conventional requirements (”The system shall…”) have always felt inadequate to capture user needs for our purposes. Personas are too high-level, too difficult to apply directly to requirements. Use cases are too time-intensive. For the first time, I feel like I have a useful mechanism for capturing IA requirements.</p>
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			<media:title type="html">Dan B.</media:title>
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		<title>Workshops in September</title>
		<link>http://blog.greenonions.com/2009/08/31/workshops-in-september/</link>
		<comments>http://blog.greenonions.com/2009/08/31/workshops-in-september/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 19:13:33 +0000</pubDate>
		<dc:creator>Dan B.</dc:creator>
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		<description><![CDATA[I&#8217;m teaching two workshops in September, and it&#8217;s not too late to sign up! Creating and Using Concept Models Hosted by TriUPA Research Triangle Park, North Carolina September 8, 2009 9am-5pm Details and registration The ideal tool for thinking through and designing structures for today&#8217;s web sites, concept models have become extremely popular artifacts. Creating [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.greenonions.com&amp;blog=5929900&amp;post=135&amp;subd=brownorama&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m teaching two workshops in September, and it&#8217;s not too late to sign up!</p>
<h2>Creating and Using Concept Models</h2>
<p>Hosted by TriUPA<br />
Research Triangle Park, North Carolina<br />
September 8, 2009 9am-5pm<br />
<a href="http://is.gd/2JPPG"><strong>Details and registration</strong></a><strong> </strong></p>
<p>The ideal tool for thinking through and designing structures for today&#8217;s web sites, concept models have become extremely popular artifacts. Creating them, and getting your team members to buy into them, can vary from challenging to really challenging.</p>
<p>Instead of representing individual web pages, concept models describe structures that are more appropriate for planning complex navigation strategies and working with content management systems. Their flexibility means you can apply them in a variety of circumstances and use them to describe different kinds of structures.</p>
<p>I&#8217;ve revamped this workshop from the ground-up, after getting lots of great feedback over the last couple of years. The content focuses more on pragmatic issues and now includes a section on translating concept models into wireframes. I&#8217;ve also created two sample models that will form the basis of our discussion.</p>
<h2>Creating and Using Flow Charts</h2>
<p>The Mansion at Strathmore (Bethesda, MD)<br />
September 25, 2009 1pm-5pm<br />
<a href="http://eightshapes.com/2009/08/25/creating-flow-charts-september-2009-workshop/"><strong>Details and registration</strong></a></p>
<p>This is the next workshop in EightShapes&#8217; monthly series. I&#8217;m especially excited about this one because I haven&#8217;t taught a workshop dedicated to flow charts, only as part of a larger workshop on deliverables.</p>
<p>Our clients are increasingly asking for flow charts (again!) since they&#8217;re crucial to planning and describing overall experiences. There are also a couple interesting variations which we&#8217;ll cover as well (storyboards, more focused on narrative; and wireflows, flow charts that integrate wireframes).</p>
<p><strong>Early bird pricing (US$195!) lasts another couple weeks, so </strong><a href="http://eightshapes.com/2009/08/25/creating-flow-charts-september-2009-workshop/"><strong>register now</strong></a><strong> before the price goes up!</strong></p>
<p>Hope to see you at one or both of these!</p>
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			<media:title type="html">Dan B.</media:title>
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